L.A. Tripp Admin
Number of posts : 4766 Age : 51 Location : Evansville, IN Reputation : 19 Registration date : 2008-03-14
| Subject: So . . . what's it take to get good? Fri Mar 28, 2008 1:18 am | |
| So.... what's it take to get good? Hey there -
Sebastian here, writing in from Asia. I always seem to think well here. I've been swapping emails with the head of a men's group in Tokyo recently. Here's my reply to one asking about fieldwork on program in response to where I mentioned my previous students' success in Japan (my first program in Japan last year, one client slept with two women on program; the other lost his virginity on the second night of the program - great guys and great times).
So what's it take to good? It's not being a maniac about going out all the time. Here's my take:
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TD -
Yes. And not necessarily every student will meet and get along with a girl on program and go on to do things that particular evening - though people who practice afterwards almost assuredly will (at least, everyone who has put in just six weeks of practice so far has been with a new girl). Actually, the timeline I usually discuss with people to expect on progress:
3 Weeks until actionable, comfortable, semi-subconscious recognition of our methods and cognitive models. It's quicker for some people, but I've heard from clients that around three weeks things started to "click" and they could rapidly adjust techniques on the fly.
6 Weeks until tangible results as mentioned.
1 Year until being "as good as you ever need to be". Literally good enough that if you hypothetically were set in stone with those social skills for the rest of your life, you'd be happy with a fulfilling romantic, social, sex life.
2 Years until being "ridiculous", if that matters to you - the year one to year two gap is when things really start to click and you see people doing ridiculous runs and crazy stuff, but that's not really necessary for happiness. After you've been playing on a solid level with a good foundation, you start working on "niche" skills. I spent a year focusing heavily on how to go crazy and get with girls in the same social circle once I'd been with one. Things like that.
This is all assuming people practice *consistently* - you don't need to practice a lot, actually. Our exercises really take less time than an undergraduate course on accounting takes to do. But it doesn't mean go out and blitz seven nights a week for two weeks, then fall off a clip for two months, then go out like crazy for three weeks and then fall off a cliff again. Just consistent practice, reporting back, and adjusting based on feedback you get from our very talented alumni, instructors, and friends - we really have a great community and alumni forum.
But everything's that easy and simultaneously that hard, isn't it? People know how to diet well, how to train, lift weights, or start a new organization or business venture, and many people aren't able to maintain that consistency. Everyone should walk away seriously improved, juiced and wanting to practice, with some sticking points eliminated and wanting to get out there more which actually means being part of your group should help more. One of the major things I realized about keeping myself motivated is that making your intentions to get better very public helps a lot. If I go on a diet, or training regime I let everyone in my life know about it and it helps me stick with it. People offer more support, and I want to be consistent with my word (in fact, all people do). Likewise when I decide to implement a new project or benefit from theApproach, I announce it to our email list and in our Alumni forum. And so on. Getting alumni of the program to make commitments to each other both in your Tokyo group and our alum forum should help people stick with it, and that support network is going to be awesome. And of course, having other guys who understand our models to talk about it with regularly will help a lot.
We get praised often because our models are streamlined for simplicty, fundamental, and nonlinear - so anyone can adjust to and use them. They're less confusing to understand on a basic level, so people should walk away armed with some new techniques. But that's where things get interesting - painting might be fundamentally easier to get started than building a replica Lego battleship, but that "middle period" (2-6 weeks) is where the challenge in lies in working with a powerful, nonlinear art. The Lego guy figures out building legos and gets "some" results very quickly, but then he's largely maxed out. It's built, and where's the room to improve? Meanwhile, the painter is just getting started and is going through the most frustrating part of painting. But... in the longrun, a halfway decent painter blows away even an excellent lego reconstructor in terms of creating art and passion. | |
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